Music and Sound Design for Games, Film and Theatre
Hi, I'm Ed and I'm an audio nerd who loves sound and making things sound good. I collaborate with lovely people to create amazing things. My music and sound design can be heard internationally in games, film/tv, and theatre.
Do you have a thing that needs sound? I'd love to hear more about it! Feel free to get in touch and in the meantime some examples of my work in linear and interactive media can be found below.
Game Audio
Music | Sound Design | Implementation
With almost a decade of experience in the industry, not to mention being a gamer since I was 4 years old, it's safe to say I am really passionate about game audio. Whether it's by writing a memorable soundtrack, crafting unique sfx or building a game's entire soundscape from scratch, I want your game to sound amazing.I work primarily in Unity & Unreal (including C#/C++), and FMOD or Wwise middleware. With experience across the whole audio pipeline, I can take a game from silence to complete ready-to-ship sound.
Projects





Sound Redesigns
Music
Film & TV
Portfolio
Theatre
Excerpts from previous shows
About
How did we end up here?
I've been making loud noises from a very young age. Beginning on saucepans in the kitchen then moving to piano and tenor horn (don't worry, no-one else has heard of it either), and finally ending up on drums in my teens. I quickly realised that drums & percussion were the loudest instruments around so I stuck with them and went to the Royal Birmingham Conservatoire to learn how to hit things nicely.After several years playing drums & percussion all over the world I then studied for a Masters in Composition at the Royal College of Music. Since then I've spent my time creating music and sound design across film, TV, theatre, and games - anything that needs the right noise in the right place. Whatever project I'm working on the things I care about remain the same: close collaborations with creative people to make something sound awesome.







